Flex 3 Cookbook: Code-Recipes, Tips, and Tricks


The best way to show off a powerful new technology is to demonstrate real-world results with it, and that's exactly what Adobe and O'Reilly have done with Flex 3.

Through it's Flex Cookbook website, Adobe invited users of the Flex 3 beta to post their own solutions for working with this technology, using O'Reilly's popular problem-solution-discussion format. Website monitors (and authors) Joshua Noble and Todd Anderson chose the most useful solutions for Flex 3 Cookbook.

This highly practical book contains more than 200 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites, including several contributed by Noble, Anderson, and other Flex experts. You'll find everything from Flex basics and working with menus and controls, to methods for compiling, deploying, and configuring Flex applications.

Each recipe features a discussion of how and why it works, and many of them offer sample code that you can put to use immediately. Topics include:

* Menus and controls
* Containers and dialogues
* Working with Text
* List, tiles, trees, and repeaters
* DataGrid and Advanced DataGrid
* Renderers
* Images, videos, and sounds
* CSS and skinning
* Building components
* States and effects
* Collections, arrays, and DataProviders
* DataBinding
* Validation/formatters
* Charting and data visualization
* State management, SharedObjects and LocalConnection
* Working with services and ServerSide communication
* Working with XML
* Communicating with the browser
* Application development strategies
* Runtime and dynamic shared libraries and modules
* Working with Adobe AIR

Whether you're a committed Flex developer, or still evaluating the technology, you'll discover how to get quick results with Flex 3 using these these recipes. Now that Flex is an open source framework, the user community will continue to supply solutions to extend and improve the technology. This Cookbook offers you the cream of the crop.

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100 Things You Need to Know About Microsoft Windows Vista


Tired of clawing your way through computer books that start at the beginning of recorded history just to find one tiny nugget of information you need? Tired of wrenching your back to pull that massive Windows tome off your bookshelf? Tired of wishing you could find a simple answer to what should be a simple problem? If you answered yes to any of these questions, then 100 Things You Need to Know about MicrosoftA ® Windows VistaaA A is just the book you've been looking for. Chock full of timesaving tips, heady solutions, and expert know-how, this book doesn't break the bank nor does it require a Bowflex body to hoist it around. Inside you'll find step-by-step help for the 100 things every Windows user needs to know when making the big switch between Windows XP and Vista. Even if you're brand new to Windows (meaning Vista is your first-ever operating system), you'll find the advice here indispensable. In this book, we assume, for instance, that you really don't give a hoot about what TCP/IP is. We're betting you just want to get your Internet connection up and running, and leave the techy muck to the propeller heads.
Want all the cool new cutting-edge features and interface Windows Vista offers? Well, before you run out and buy the software, you need to ensure your system will support it! We walk you through, step-by-step, how to manually check if your PC and other hardware and software are supported for use with Windows Vista. We show you how to perform common upgrade tasks, if needed, before you install Vista. In addition, we provide tips and procedures on backing up your data. * Having to choose between five different versions (yes, Vista comes in FIVE flavors!) can be confusing! Don't sweat it, though–we've got you covered. We show you how to decide which flavor of Vista is best suited to you! Then we walk you through installing and setting up Vista for the very first time. * Next we dig into the new Vista interface, which is quite a change from the old XP! Then we give you a tour of the many new and enhanced features. While you might fancy yourself a wicked-smart Windows user, don't skip this section! We're positive you'll find things you didn't know that will help you make Vista do thy bidding. * Don't like the slick new Vista interface? (Macintosh, anyone?)
We show you how to harness the power of Vista while keeping the look and feel of your XP. Who says change has to be painful? * After you have the basics nailed, we then show you some of the cool things you can do with Vista, from customizing its performance, to disabling annoying security controls, to connecting to a wireless network.

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C# Programming interview questions & Answers with explanations


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VoIP Deployment For Dummies


So you âre in charge of implementing a VoIP phone system for your organization? VoIP Deployment For Dummies is a crash course in Voice over Internet Protocol implementation!
Here how to analyze your network and implement a VoIP phone system, manage and maintain it, keep it secure, and troubleshoot problems. You will learn how to plan the rollout, work with Session Initiation Protocol (SIP), handle fax issues, and keep your users happy.
* Understand how VoIP works, common misconceptions about it, and the pros and cons for your organization
* Compare and comprehend hardware and software choices
* Discover the options for touch tones and faxing via VoIP systems
* Analyze network devices, IP addresses, connections to remote sites, and other aspects that will affect VoIP implementation
* Draw up a test plan, check out both voice and fax transmission, get a report, and schedule the installation
* Investigate SIP call generation, identify the elements, understand cancelled calls, and re-INVITE calls
* Troubleshoot your system, identify call variables, trace the source of a problem, manage trouble tickets, and resolve failures
* Manage latency, jitter, and flap, and take advantage of Wireshark
* Find out what to expect when your system goes live
Written by an expert with extensive real-world experience in VoIP implementation and management, VoIP Deployment For Dummies provides the know-how you need. You’ll be able to implement your system and manage any issues proactively, which is sure to look good to your boss!
From the Back Cover
Get your business talking online with this handy guide to VoIP implementation
Your organization has made the decision to go with VoIP. Now it's up to you to implement the system. Well, fear not here's the crash course you need! Learn how to analyze your system, plan the rollout, monitor and maintain VoIP, work with Session Initiation Protocol (SIP), troubleshoot your system, fax with VoIP, and keep your users happy.
Understand  how VoIP works and the pros and cons for your organization
Be prepared  analyze your network, its devices, IP addresses, connections to remote sites, and other issues that affect VoIP implementation
When it's not a voice  discover the options for touch tones and faxing via VoIP systems
Line up your tools compare and evaluate hardware and software options for VoIP
Activate  draw up a test plan, check out both voice and fax transmission, get a report, and schedule the installation
Just a SIP  investigate SIP call generation, identify the elements, understand cancelled calls, and re-INVITE calls
Keep it running troubleshoot your system, identify call variables, trace the source of a problem, manage trouble tickets, and resolve failures
Open the book and find:
Clarification of common misconceptions about VoIP
The anatomy of a VoIP call
How to manage latency, jitter, and flap
Why touch tones and faxes pose special challenges
How to choose a fax option
What Wireshark is and how to use it
How to identify the footprint of a problem
What to expect when your system goes live
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Linux Firewalls (3rd Edition)


An Internet-connected Linux machine is in a high-risk situation. Linux Firewalls, Third Edition details security steps that any sized implementation--from home use to enterprise level--might take to protect itself from potential remote attackers. As with the first two editions, this book is especially useful for its explanations of iptables, packet filtering, and firewall optimization along with some advanced concepts including customizing the Linux kernel to enhance security.The third edition, while distribution neutral, has been updated for the current Linux Kernel and provides code examples for Red Hat, SUSE, and Debian implementations. Don't miss out on the third edition of the critically acclaimed Linux Firewalls.

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Lynda Illustrator CS4 One-on-One: Mastery with: Deke McClell


Illustrator CS4 One-on-One: Mastery with: Deke McClelland | 1.77 GB


In Illustrator CS4 One-on-One: Mastery, the third and final part of the comprehensive One-on-One series, author and industry expert Deke McClelland teaches how to take advantage of the wide array of dynamic effects in Illustrator CS4. Deke explores Live Trace, which converts imported images into vectors, and Live Paint, which defines interlocking shapes. Deke also covers the liquify tools, envelope-style distortions, kuler and Live Color, symbols, and 3D effects. And for the first time, Deke addresses two of Illustrator's least-known features, pictographs and actions. Exercise files accompany the course.


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Photoshop Secrets - Special FX Video CD-ROM


The Photoshop Secrets - Special FX Video CD-ROM from PhotoshopCafe includes tutorials for 19 stunning effects that will give your images a stunning and fresh appearance. You'll learn the secrets of the pros in plain English with a warm conversational style, without the technical jargon that can be so confusing. The fast loading CD ROM contains almost 2 hours of sharp 800 x 600 video with crisp, clear sound, and the advanced interface allows you to instantly jump to any of the 19 lessons with complete control over the playback. The CD-ROM also includes many unflattened Photoshop files (.psd format) so you can understand how the images are assembled, and easily duplicate the results. The CD-ROM is compatible with Windows and Macintosh Systems.

Key Features :

The following is a complete list of included Special Effects tutorials:
1. Pixel stretch
2. Pop art colorizing
3. Segmented chrome tentacles
4. Grunge text
5. Thermal vision
6. Rap diamonds
7. Sparkle brushes
8. Liquid splashes
9. Text in a shape
10. Curtain / Displacement map
11. Custom outline
12. Toxic waste
13. CS branding
14. Futuristic metal tiles
15. Chiseled marble
16. Clipping Paths (Filling with texture)
17. Glass orb
18. Magnifying glass
19. 3D lathing (Glass goblet)

Download Link :

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The Hardware Bible


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Introduction to Parallel Computing


In the last few years, courses on parallel computation have been developed and offered in many institutions in the UK, Europe and US as a recognition of the growing significance of this topic in mathematics and computer science. There is a clear need for texts that meet the needs of students and lecturers and this book, based on the author's lecture at ETH Zurich, is an ideal practical student guide to scientific computing on parallel computers working up from a hardware instruction level, to shared memory machines, and finally to distributed memory machines. Aimed at advanced undergraduate and graduate students in applied mathematics, computer science, and engineering, subjects covered include linear algebra, fast Fourier transform, and Monte-Carlo simulations, including examples in C and, in some cases, Fortran. This book is also ideal for practitioners and programmers.The contents of this book are a distillation of many projects which have subsequentlybecome the material for a course on parallel computing given for severalyears at the Swiss Federal Institute of Technology in Z¨urich. Students in thiscourse have typically been in their third or fourth year, or graduate students,and have come from computer science, physics, mathematics, chemistry, and programsfor computational science and engineering. Student contributions, whetherlarge or small, critical or encouraging, have helped crystallize our thinking in aquickly changing area. It is, alas, a subject which overlaps with all scientificand engineering disciplines. Hence, the problem is not a paucity of material butrather the distillation of an overflowing cornucopia. One of the students’ mostoften voiced complaints has been organizational and of information overload. It isthus the point of this book to attempt some organization within a quickly changinginterdisciplinary topic. In all cases, we will focus our energies on floatingpoint calculations for science and engineering applications.


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